Elder Scrolls Can I Get the Line Again

Bloodline is a quest in The Elderberry Scrolls V: Dawnguard. It serves as the 3rd quest in the main storyline. Optionally, the Dragonborn may choose the option of learning the Vampire Lord ability.

Contents

  • 1 Background
  • 2 Walkthrough
    • ii.1 Escape
    • two.2 Castle Volkihar
    • two.3 Volkihar or Dawnguard?
  • 3 Harkon'southward tutelage
  • 4 Journal
  • 5 Gallery
  • 6 Trivia
  • 7 Bugs
  • 8 Appearances

Groundwork [ ]

While exploring Dimhollow Crypt, I freed a mysterious young woman named Serana from an ancient sarcophagus. She asked me to guide her dwelling house, to a castle off the northern declension of Skyrim.

Walkthrough [ ]

Escape [ ]

The Word Wall for Drain Vitality visible on the correct

Later on speaking to the mysterious woman, it is revealed her name is Serana. If the Dragonborn happens to exist a vampire she will comment that she could "Odour you from a mile abroad." She seems puzzled at her newfound freedom and asks to be accompanied to her home, Castle Volkihar, located west of Confinement.

The Dragonborn must then proceed to the exit on the far side on the cavern. Two gargoyle statues will shatter and come to life. After defeating the gargoyles, go along out of the cavern into the next room. There is a lever on the right that then opens a gate on the left, and besides releases ii leveled draugr from tombs on the walls.

Harkon in the course of a Vampire Lord

Through this gate is a large arena of sorts. Several skeletons and a level draugr or Dragon Priest will be seated in various places around the arena. A word wall is located on the far right where a word of Drain Vitality tin can exist learned. Effectually this room are at least four malachite ore veins.

Proceeding through the final atomic number 26 door, another gate tin exist found with a chain that leads to the exit.

Castle Volkihar [ ]

Upon arriving at Volkihar Castle, the Watchman will be at the door.

Inside, Serana is met by a surprised Vingalmo who initially berates the Dragonborn for entering, merely backs off once he sees Serana, whom he gives her a grandiose welcome dorsum, only to be cut short past her begetter, Lord Harkon, who only seems interested in the Elder Ringlet that is on Serana'south person.

He then proceeds to question her on the "guest" she has brought with her. She tells her male parent the Dragonborn is the one who rescued her from her entrapment.

Harkon: "My long-lost daughter returns at concluding. I trust you have my Elderberry Scroll?"
Serana: "After all these years, that's the first thing yous ask me? Yes, I accept the ringlet."
Harkon: "Of class I'm delighted to see you, my daughter. Must I really say the words aloud? Ah, if merely your traitor mother were here, I would let her watch this reunion before putting her head on a spike. At present tell me, who is this stranger you have brought into our hall?"
Serana: "This is my savior, the 1 who freed me."
Harkon: "For my daughter's safe return, you have my gratitude. Tell me, what is your name?"

Harkon then asks the Dragonborn their name. The following options are presented:

  • I'm <Alias=Thespian>. Who are you?
  • You starting time.

Either choice leads to the aforementioned follow up: "I am Harkon, lord of this court. Past now, my daughter will accept told you what we are."

  • Y'all're vampires: "Not just vampires. We are among the oldest and well-nigh powerful vampires in Skyrim."
  • Yous're a reclusive carnivorous cult: "Not quite, though I can meet how an outsider might arrive at that conclusion. No, nosotros are vampires, among the oldest and most powerful in Skyrim."
  • I don't really intendance what you are: "Possibly y'all should. I count some of the oldest and most powerful vampires in Skyrim among the members of my court."

He will expand on this by mentioning "For centuries we lived here, far from the cares of the world. All that ended when my wife betrayed me and stole away that which I valued virtually."

The next ready of questions relate to a potential reward where Lord Harkon offers to bestow the power of a Vampire Lord unto the Dragonborn.

What happens now? "You have done me a great service, and at present y'all must be rewarded. There is just i gift I can give that is equal in value to the Elder Scroll and my girl. I offer you my blood. Take it, and y'all will walk as a lion among sheep. Men will tremble at your approach, and you will never fear decease over again."

Do I become a advantage for finding your daughter? "I was about to suggest that very affair. Yep, you virtually certainly deserve a reward. At that place is simply one gift I tin give that is equal in value to the Elder Scroll and my daughter. I offer y'all my blood. Take information technology, and you will walk as a lion among sheep. Men will tremble at your arroyo, and y'all will never fear expiry again."

The adjacent set of questions are dependent upon if the Dragonborn is already a vampire, werewolf or neither. He demonstrates his immense ability past transforming into a Vampire Lord himself:

I'thousand already a vampire. What more can you offering me? "Yous contracted a disease, possibly, merely you are no true vampire. Take my gift and I promise that you volition learn the difference. Decline me, and I volition banish yous from this castle. I will spare your life this once, but after that, you are prey."

I'1000 a werewolf. What will happen if I accept your souvenir? "Yeah, I can olfactory property information technology on you. The power of my blood will purge that filth and make you whole again."

And if I turn down your gift? "And then yous will be prey, like all mortals. I volition spare your life this once, simply you lot will be banished from this hall. Mayhap y'all still need disarming? Behold the power! This is the ability that I offering! Now, make your option!"

Volkihar or Dawnguard? [ ]

The Dragonborn tin can either accept or refuse his offer:

"I will have your souvenir and go a vampire." "I don't want to get a vampire. I pass up."
Accepting Harkon'south offer will please him. He will lunge forward and bite the Dragonborn causing everything to fade out. Refusal volition result in banishment from the castle. The Dragonborn will appear outside the castle with no other pick but to report back to Isran.

The opportunity to become a Vampire Lord is fabricated bachelor again during the questline, nevertheless.

Harkon'due south tutelage [ ]

If Harkon's offer has been accepted, the Dragonborn volition awaken in the castle cathedral where Harkon stands earlier an chantry and explains some of his history. He then proceeds to teach the Dragonborn how to use the vampiric powers which include Claret Magic, Night Powers and fighting "every bit beasts do".

"Awake at concluding, skillful. The ability is growing within yous, and now you must larn to wield it."

  • I'k ready to larn about my new powers.
  • What happened? How did I get here?
  • What is this place?

I'g set up to acquire virtually my new powers: "With my guidance yous volition go a deadly musical instrument, striking terror in the hearts of mortals wherever y'all tread. Now, listen to my words and do every bit I instruct. The true power of the ancient blood is plant in the class of the Vampire Lord. Assume the mantle of the Vampire Lord, and we volition continue."

<transform into Vampire Lord>

"In this form, you tin drain the life from your foes with your correct hand. With your left paw, you can wield the power of blood magic to raise the expressionless. You tin can also call upon the powers of night to plough into a swarm of bats and reappear some distance away. Should y'all run out of magicka, you can descend to the ground and fight as the beasts do. Do and then now and we will continue."

<land on the ground>

"Skilful. You are weaker while on the basis, because y'all cannot admission the blood magic. However, the nighttime powers are still yours to command, and your claws are notwithstanding formidable weapons. Over time, your powers volition abound in strength and y'all will notice new means to apply your gifts."

<view perk tree>

"There is much to acquire, simply if y'all master the powers of the Vampire Lord, few enemies will be able to stand against yous."

<select powers from favorites>

"There is i last thing you must know. Slaying mortal men with your life drain grants you new night powers and blood magic. I keep a stable of thralls in the castle should you need to feed similar the baser vampires to stave off the dominicus. That is all I have to teach you. If yous wish to be reminded of these lessons, you need only enquire. I have a task that will exam your new powers, merely beginning, do y'all accept any questions?"

I'thousand fix to carry out this task: "Adept. Go and speak to Garan Marethi. Tell him it is time. He volition empathise."
Tell me once again nigh being a Vampire Lord: "When you kickoff transform into a Vampire Lord, y'all will hover in the air. While you do, you volition command the powers of Claret and Night. Descend to the ground, and you can assault with your claws and feed upon your prey to regain your strength. With experience, your powers will abound and you lot will discover new ways to use them."
What must I know about being a vampire?: "As a vampire, you gain new powers, but also a weakness to sunlight. With each passing day that y'all practice not feed, that weakness will become more mortiferous, just your powers will as well become stronger. Feed upon those who are sleeping, and your vulnerability to sunlight volition diminish along with your powers."

What happened? How did I get here?: "My blood is potent. At showtime, the body is overwhelmed past it. Afterward my bite, you collapsed and fell into a sleep. Now your mankind has acclimated to the new blood that courses through your veins. I assure y'all, no harm was done. In truth, your strength surprises me. Not all mortals can withstand my encompass."

What is this place?: "A shrine to Molag Bal, the mighty Daedra Prince who is father to all our kind. Our ability is a blessing from him. Information technology is he who commencement bestowed the gift of the ancient blood upon me."

Yous fabricated a pact with Molag Bal?: "In an historic period long forgotten to history, I ruled every bit a mighty rex. My domain was vast, my riches endless and my power infinite. And still, every bit my mortal life neared an stop, I faced a seemingly invincible enemy -- my own mortality. I pledged myself to Molag Bal, and in his proper noun I sacrificed a one thousand innocents. In reward, he gave everlasting life to myself, my wife and my girl. And then I have defeated mortality itself."

Periodical [ ]

Bloodline – DLC1VQ02
ID Journal Entry
5 While exploring Dimhollow Crypt, I freed a young woman from an ancient sarcophagus. She asked me to guide her home, to a castle off the northern coast of Skyrim.
  • Objective 10: Lead Serana to her home
  • Objective 20: Speak to Harkon
20 I learned that the mysterious woman I freed from Dimhollow Catacomb is named Serana. Her begetter Harkon is a powerful vampire lord, and in gratitude for bringing his girl home, he offered me the gift of his claret. At present I must choose whether to accept the gift.
25 Refuse: When I brought Serana back home after freeing her from Dimhollow Crypt, her father, a powerful vampire lord, offered me the gift of his claret. I refused the souvenir, and was banished. At present I must render to Vigilant Tolan and tell him what happened.
30 Refuse: When I brought Serana back home later on freeing her from Dimhollow Crypt, her begetter, a powerful vampire lord, offered me the souvenir of his blood. I refused the gift, and was banished. Now I should return to Isran and tell him what happened.
  • Objective 30: Return to Isran
40 Accept: When I brought Serana back habitation after freeing her from Dimhollow Crypt, her father, a powerful vampire lord, offered me the gift of his blood. I accustomed the gift and joined his courtroom.
180 Take: When I brought Serana dorsum home after freeing her from Dimhollow Crypt, her father, a powerful vampire lord, offered me the gift of his blood. I accepted the gift and joined his court.
  • Quest complete
190 Refuse: When I brought Serana back home later freeing her from Dimhollow Crypt, her father, a powerful vampire lord, offered me the gift of his blood. I refused the gift, and was banished. I returned to Isran and told him what happened.
  • Quest consummate

Gallery [ ]

Trivia [ ]

  • If the Dragonborn tries to escort Serana dorsum to Fort Dawnguard before taking her to Castle Volkihar, she will stop and say "I don't similar the feel of this place. I'll expect for you back by the entrance." One tin, however, choose to inform Isran about Serana while she is waiting outside of the fort.
  • By delaying the completion of this quest it is possible to retain Serana every bit an extra follower for every bit long every bit ane chooses to do so.
  • Post-obit this quest, depending on which side the Dragonborn chose, they volition now randomly see either three Dawnguard members or a leveled Vampire and her two Vampire Fledglings who will assail the Dragonborn on sight if spotted. The vampires are commonly all female when encountered, while the Dawnguard members will exist random, but are usually Orcs in most cases.

Bugs [ ]

This section contains bugs related to Bloodline. Before adding a bug to this listing, consider the following:

  1. Please reload an old save to confirm if the problems is still happening.
  2. If the problems is still occurring, please mail service the problems study with the appropriate system template  360 / XB1 ,  PS3 / PS4 ,  PC / MAC ,  NX / PS5 ,  XS , depending on which platform(due south) the bug has been encountered on.
  3. Be descriptive when listing the problems and fixes, simply avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum lath.
Click to see the list of bugs encountered
  •  PC  Sometimes the gate to Castle Volkihar does not open later the gate keeper says his line, or does non say it at all for the first time. Then the Dragonborn cannot enter Castle Volkihar with Serana. This may occur if Castle Volkihar is discovered beforehand.
    •  PC (Set up)  It may be fixed by using the console command role player.moveto 020033b3. This will first a load screen and once loaded the Dragonborn should exist within the castle lobby. Only Serana will not be with them, so and so typing prid xx002b74 , and so moveto actor, this should bring Serana to the Dragonborn within the castle foyer. The quest will behave on ordinarily from here, as though the both of them had entered through the door normally.
    • Alternatively, it may be fixed past loading a salve from after the Dragonborn has spoken with Serana on the bridge of Castle Volkihar. Then, afterward making sure that the quest's phase is half dozen by typing getstage DLC1VQ02 on the console, typing setstage DLC1VQ02 eight should proceed the quest. If Serana fails to open the gate, then selecting her and typing coc DLC1VampireCastleGuildHall, information technology volition teleport her in the castle. Typing moveto actor will move the Dragonborn to her within the castle. To cheque if everything has worked, typing getstage DLC1VQ02 again it should be at 10 at this indicate.
    •  PC (Gear up)  Typing in panel setstage DLC1VQ02 10, and then selecting the gate while in the panel and typing disable should remove the obstacle and the Dragonborn should be able to continue normally.
    •  PC (Fix)  Using panel command thespian.moveto xx01a683 , Ref ID of the Watchman, places the Dragonborn immediately within the gate with the Watchman. Entering the castle gate volition so cause Serana will appear with the Dragonborn. Vingalmo will announce that Serana has returned and the objective to lead Serana to her home will complete.
    •  360 (Fix)  When Serana initiates the conversation nearly Castle Volkihar while however in the Crypt, finishing it as normal, then not initiating any other conversation with her and going right to Volkihar Castle should prevent the bug happening.
  •  PS3  If the Dragonborn were a vampire earlier installing Dawnguard, accepting Harkon's souvenir subsequently the screen fades to black the Dragonborn may die, forcing to reload the previous save. If reattempted he will keep to kill the Dragonborn. This is non fixed even if the Dragonborn is cured from vampirism, they will not be able to have his gift or become a vampire lord.
    •  PS3 (Fix)  Just go behind a table before getting the bite, he won't attain you and after the screen fades to black everything will go on normally.
  •  360 PS3  Sometimes if the Dragonborn endeavor to take the gift, Harkon will be transformed but non do annihilation. The Dragonborn will non be able to talk to him or anyone else or leave the castle.
  •  PC  Sometimes when approaching the gate to Castle Volkihar the watchman yells that Serana is home so the gate opens, but when entering the castle doors the game crashes when loading.
  •  360  Accepting the "gift" tin can crusade the game to load the terminal save.
  •  PS4 360  Later accepting the "gift," then changing to the Vampire Lord form, so changing back to their normal form, the Dragonborn may be wearing the apparel they wore before they changed to the Vampire Lord form and the clothes they were wearing while creating a previous salvage.
  •  PC  Sometimes when refusing the "gift," Harkon has the spell to banish the Dragonborn active, he volition not do annihilation, but looking at them, and all exits are locked.
    •  PC (Set up)  Typing setstage DLC1VQ02 thirty in the console and exiting through the main gate should fix information technology.
  •  PC  After speaking with Harkon virtually accepting the powers, he may not transform and may merely stand up there. Also, if spoken to once more, the dialogue will brainstorm from the point where the Dragonborn innovate themselves, and in one case they go through all the dialogue again he still will not transform.
    •  PC (Gear up)  Harkon should continue the dialogue by exiting and re-entering the castle. It may be possible past opening the console, then selecting the fron door and typing unlock.
  •  PC  Sometimes, the option to have or reject the "gift" does not appear and Harkon automatically banishes the Dragonborn.
    •  PC (Fix)  It may be fixed by quickly pressing "tab" push, while Harkon begins to say "Do you demand a sit-in?", and then using the console command setstage DLC1VQ02 20.
  •  PS3  Later the Dragonborn have declined Harkon's token of gratitude, they take fourth dimension to walk around earlier he sends them away. Going to sit down in a chair will cause a permanent texture bug that makes nearly metals dark and volition non prove any glare.
  •  PC  If the Dragonborn chooses not to accept Harkon'southward "gift," there is no indication that the quest "Bloodline" has been completed, which creates confusion when "A New Society" is completed.
  •  PC  If the Dragonborn accepts Harkon's "souvenir," the game may occasionally crash when the screen fades out.
  •  PC  Harkon may walk away instead of turning the Dragonborn into a vampire later on saying "Behold the power!"

Appearances [ ]

  • The Elder Scrolls 5: Dawnguard

trippreell1971.blogspot.com

Source: https://elderscrolls.fandom.com/wiki/Bloodline

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